"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.EvolutionBase = void 0;
class EvolutionBase {
    constructor(big) {
        this.gameMgr = null;
        this.big = null;
        this.gameMgr = big.gameMgr;
        this.big = big;
    }
    intervalUpdate() {
    }
    turnStart() {
    }
}
exports.EvolutionBase = EvolutionBase;
